Behavior Lab · simulator-verified

Inputs become intent—not direct animation.

Events are resolved through the same semantic behavior model described in the firmware. These controls run locally in this page and persist nothing.

Interaction replay

Resolved intent · browser model

Curious recognition

Expression
CURIOUS
Intensity
55%
Gaze
0.00, -0.10

Fixed-choice regulation flow

Notice. Name. Choose. Practice. Reflect.

Every answer is accepted without a score or history. The child can stop at any time.

  1. 1Choose a feeling
  2. 2Choose an intensity
  3. 3Choose a strategy
  4. 4Practice
  5. 5Reflect